One of the best parts of open specifications for file formats is that artists can create visual generators and FX for one piece of software and share their creations with others, regardless of what tools they use.
A few months ago we received an email from Silvia Fabiani asking if we could provide any tips for how to get started with remixing and writing her own shaders, and with a few links covering the basic ideas, she was ready to go. Over the following weeks we noticed that she had posted some of her own compositions on the ISF sharing site and we thought it'd be a great story to bring to the blog for an interview.
Read More